local L0_1, L1_1, L2_1, L3_1, L4_1
L0_1 = {}
L0_1.MainID = 40023
L0_1.ActorAlias = "40023"
L1_1 = {}
L1_1.q4002301 = 4002301
L1_1.q4002302 = 4002302
L0_1.SubIDs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.id = 30067
L2_1.alias = "Npc30067"
L2_1.script = "Actor/Npc/TempNPC"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc30067Data = L2_1
L0_1.Npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.narratorId = 4002302
L2_1.pauseLen = 10
L2_1.resumeLen = 5
L2_1.tag = "StoryInMainPage"
L2_1.startCheckPause = true
L1_1.Narrator1 = L2_1
L0_1.Datas = L1_1
return L0_1
